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1. Balanced combat and EvE. - in Ships and Modules [original thread]
I don't say that there should be no way to change the role of a ship a bit. BUT only a bit in ONE direction. It shouldn't be able to perform good in more than 2 things at the same time. dmg/ecm dmg/tank tank/ecm speed/dmg speed/tank...In the thir...
- by Azur Tzesaeia - at 2007.11.29 00:01:00
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2. Balanced combat and EvE. - in Ships and Modules [original thread]
It's not a diversity problem on sight of the devs but a organisational on sight of the players- Most players in Eve don't think well enough befor leaving into space. Although eve punishes a ship loss very hard with high replacement cost ppl sti...
- by Azur Tzesaeia - at 2007.11.28 23:44:00
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3. Balanced combat and EvE. - in Ships and Modules [original thread]
I think most ppl think to narrow when it comes to pvp in Eve. Discussions about balancing often focus on 1on1 combat. Have you ever tried to find a Setup for a gang of lets say 10ppl? This gang could have different objectives: hunting an equa...
- by Azur Tzesaeia - at 2007.11.28 23:19:00
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4. Retribution for lvl3s vs. Sansha? - in Ships and Modules [original thread]
Edited by: Azur Tzesaeia on 04/10/2007 17:31:45 Edited by: Azur Tzesaeia on 04/10/2007 17:30:55 Originally by: Xequecal Vengeance will run level 3s 10x faster than the Retribution. When you run level 3s in a Retribution you will sp...
- by Azur Tzesaeia - at 2007.10.04 17:30:00
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5. Retribution for lvl3s vs. Sansha? - in Ships and Modules [original thread]
Yeah i wanted to use it. I have a harbringer in my hangar but aren't very satisfied with it. It's slow and in general i hate moving slow if i'm not in a BS. I took your advice and fitted a ENAM.
- by Azur Tzesaeia - at 2007.10.04 12:01:00
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6. Retribution for lvl3s vs. Sansha? - in Ships and Modules [original thread]
Do you think this setup could make it vs Sansha? Retribution Medium Pulse Laser II [1xConflagration S] Medium Pulse Laser II [1xConflagration S] Medium Pulse Laser II [1xConflagration S] Medium Pulse Laser II [1xConflagration S] Empty Slot 1MN...
- by Azur Tzesaeia - at 2007.10.04 11:43:00
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7. Taregting Sysem Subcontroller or TS Stabilizer? - in Ships and Modules [original thread]
Thanks this helped me a lot. And it again shows that the Arazu is so flexible you simply have to have several with different rigs and love them all.
- by Azur Tzesaeia - at 2007.10.04 11:39:00
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8. Taregting Sysem Subcontroller or TS Stabilizer? - in Ships and Modules [original thread]
What gives better locking times if oyu got a cover ops cloaking device? I dunno what the cloaking delay is with cloaking 4. Could soebody do the amth for me?
- by Azur Tzesaeia - at 2007.10.04 09:19:00
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9. Gang Celestis/Arazu; Tank or Speed? - in Ships and Modules [original thread]
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- by Azur Tzesaeia - at 2007.10.03 05:14:00
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10. Gang Celestis/Arazu; Tank or Speed? - in Ships and Modules [original thread]
Ok so I got two opposite adivces. Fit ti for speed to 3000kms what is really sick to the bones but i like it. Or fit it without speed. I made two Setups to follow those advices and believe that the speed is better for a bigger gang while the o...
- by Azur Tzesaeia - at 2007.10.02 21:26:00
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11. Gang Celestis/Arazu; Tank or Speed? - in Ships and Modules [original thread]
Edited by: Azur Tzesaeia on 02/10/2007 20:03:59 Thanks for the tipps. I think he mean proto gun and a cloak not proto cloak. My first thought was speed fitting it but i am scared of the drones. I never be fast neough to evade them and if i d...
- by Azur Tzesaeia - at 2007.10.02 20:01:00
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12. Gang Celestis/Arazu; Tank or Speed? - in Ships and Modules [original thread]
Originally by: DudTrap Arazu has a medium hybrid turret bonus. put some 200mm rails on it, or 250 if you can squeeze them I'd have to change the Medium Rep for a Small one. Do you think this is worth it considering that the Arazu has o...
- by Azur Tzesaeia - at 2007.10.02 18:13:00
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13. Gang Celestis/Arazu; Tank or Speed? - in Ships and Modules [original thread]
For the Arazu my Setup would be different since i wanted to have this MWD and wouldn't care about money so much. The Celestis must stay dissposeable not the Arazu. Arazu 250mm Prototype I Gauss Gun 250mm Prototype I Gauss Gun 'Arbalest' Heav...
- by Azur Tzesaeia - at 2007.10.02 18:11:00
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14. Gang Celestis/Arazu; Tank or Speed? - in Ships and Modules [original thread]
Edited by: Azur Tzesaeia on 02/10/2007 18:04:42 Greetings, I'm currently flying a Celestis working towards the Arazu. I try to figure out a good focused skill tree but I just can't decide on what Setup to train for. Whilest I have a good...
- by Azur Tzesaeia - at 2007.10.02 18:04:00
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15. Nerf to Sensor Damps? - in Ships and Modules [original thread]
I think if you base them on sensor strength eccm would become too useful.
- by Azur Tzesaeia - at 2007.09.29 11:19:00
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16. It is agreed that speed in EVE is imbalanced... - in Ships and Modules [original thread]
Read up some Jet tactics and you'll see that speed is simply THE FACTOR that determines who wins in modern air combat. It is because the weapons function at a certtain Optimal range and hit close to hundret percent. In WW1 +WW2 agility was more ...
- by Azur Tzesaeia - at 2007.09.29 11:12:00
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17. Nerf to Sensor Damps? - in Ships and Modules [original thread]
Edited by: Azur Tzesaeia on 28/09/2007 16:50:53 Originally by: Mammirammer I've never used FOF missles but would they launch against being dampened? Or do they only work against jamming ecm? Yes they do as long as no other target i...
- by Azur Tzesaeia - at 2007.09.28 16:38:00
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18. Nerf to Sensor Damps? - in Ships and Modules [original thread]
Originally by: Allestin Villimar Originally by: Azur Tzesaeia If you are no sniper you certainly don't care to be damped to 6km. Please stop talking. You've obviously never fought in any battle in this game before if you think ...
- by Azur Tzesaeia - at 2007.09.28 04:40:00
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19. Nerf to Sensor Damps? - in Ships and Modules [original thread]
Edited by: Azur Tzesaeia on 27/09/2007 20:40:52 Originally by: Reem Fairchild Originally by: Azur Tzesaeia I like the idea of making it more difficult to ew bigger ships with smaller ships. I like the idea of making it eas...
- by Azur Tzesaeia - at 2007.09.27 20:40:00
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20. Nerf to Sensor Damps? - in Ships and Modules [original thread]
If he is shooting your gang mate he won't warp out anyways. Besides A cov op can be a very good tackler not only a warp in point. I wrote this to help you succeed against sensor booster and stop your tears. Just kidding. No really this is a very...
- by Azur Tzesaeia - at 2007.09.27 20:32:00
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